Given the venture began as an April Fool, I asked at what point Lebled realised people might be expecting him to make his Faceless Rex an in-game reality: Here's the video Lebled posted yesterday - the little roar at the end is my favourite bit:Īs Lebled told IGN, the courier isn't game-ready at the moment and with more time he would have added accoutrements like the traditional courier rucksack or pouch to reflect the creature's role in the game - the Steam Workshop comments suggest a little chronosphere backpack which would get my vote. I'm used to being able to answer every question I'm being asked in the chat, in-depth, while still working, but that quickly became impossible! "When Cyborgmatt tweeted out one of my work-in-progress shots a couple days ago I was quietly streaming my work on Twitch, as I sometimes do, and my usual viewership of 10 skyrocketed into 750," Lebled told me. Over on Twitter he was billing it as "something special for April Fools' day" but his livestream of the work-in-progress was met with rather more enthusiasm from fans than he'd expected after a tweet from community stalwart Cyborgmatt. Lucky for us then that French animator, Maxime Lebled, and workshop artist, Yuri Shust, ended up turning the concept into a reality of sorts, fleshing it out as an animated courier model. Remember when Valve dropped a bunch of faux-concepts for a Faceless Void update along with the Dota 2 character's actual factual model update? One was the glorious Faceless Rex, a dino time wizard with whom I (and a whole bunch of other people) instantly fell in love.
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